Truly Intense Fighting Game
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| Review Date: August 23, 2010 |
| Reviewer: Siklootd, Santa Fe, NM |
BlazBlue is a very deep, and intense fighter, despite the rather low amount of characters who are present within the game. Consisting of a mere 12 fighters, the game may seem simplistic too many fighting game veterans. However, none of the 12 characters play like each other at all, whereas in many other games, such as Street Fighter, similarities can be found between multiple fighters. With BlazBlue, you are given a smaller roster, but with more variety.
Characters fight in a similar fashion to past Arc System Works' games, fast, and chaotic. Moves are executed in similar manners to Guilty Gear, utilizing traditional down, down-forward, forward + attack commands along with other traditional move commands associated with fighting games. The characters are just as original as ever, it is Arc Systems' trademark to include rather unique characters on each of their games. If you've ever been a fan of anime series, any anime at all, then you know the routine. Anime consists of animal-human hybrids, cyborgs/mecha-humans, busty females, monsters and characters with guns and large swords. Well, BlazBlue takes the anime style of drawing and mixes it with proven 2D fighting mechanics, resulting in a great blend of the two that makes BlazBlue a game worth checking out. BlazBlue follows the fighting engine from Guilty Gear perfectly, imitating special moves, character design, and musical themes. The game features 12 characters:
Ragna (resembles Dante but fights like Sol-Badguy)
Jin (resembles and fights like Ky Kiske)
Noel (fights with guns and resembles Bridget, except for the whole "cross dressing" thing)
Taokaka (a cat-human girl with comedic relief with her constant remarks)
Iron Tager (resembles Potemkin)
Arakune (a blob monster similar to the spirits in "Spirited Away", resembles and fights a lot like Eddie)
Bang (a mixture of Chipp and Great Saiyaman from DBZ, always poses and talks about "Justice")
Carl (fights like Zappa since they both control another being)
Hakumen (resembles Justice from Guilty Gear)
V-13 (a cyborg girl)
Rachel Alucard (fights and resembles May, just a Gothic version of May)
and finally Litchi (reminds me of Bayonetta).
The game is fast paced and hectic. The story mode, at first, does not make much sense, but after several replays it will start to clarify itself more if you pay close attention. The AI can be difficult on the higher settings, and the last boss can sometimes be unforgiving. The moves are easy to perform and respond with amazing accuracy and timing. The game features a new move, known as "Drives". Each character contains a unique set of moves associated with the drive button. Depending on what combination of directional buttons is used with the drive command, different results will occur. Many of the characters' most devastating moves rely on the usage of the drive button. Characters such as Noel can use the drive command to create unique combos, while Hakumen's drive command sets him up to counter incoming attacks. The online game play is where things can truly become intense. Locating an open lobby is relatively easy and simple, and each one shows a list of users' levels within that game lobby. There is almost no lag, except for an occasional hiccup every once and a while, but it's not a major issue at all.
BlazBlue is a simply amazing game, especially when considering the small amount of quality 2D fighting games out this generation. It may not be as fast paced as games like Guilty Gear or Super Street Fighter IV, and it may not contain as many characters as games such as Tekken, but its unique spin on the fighting genre, and its usage of a new command button (drive) adds something new worth checking out. If you're a fan of fighting games or past work of Arc System Works, then this game is a must have addition to your gaming library. |
awesome
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| Review Date: June 27, 2010 |
| Reviewer: jake, |
| wow, great game. tight controls. amazing graphics. good for newbies or experienced players. great story mode and challenging players online. everything you would expect from a great 2-d fighting game. |
game for little kids
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| Review Date: May 28, 2010 |
| Reviewer: Qiao Lin, NJ, USA |
| read lots of good review about this game,bought it play it once never touch again. a game for 13 year old maybe. |
The new kid on the block.
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| Review Date: May 21, 2010 |
| Reviewer: C. Gage, USA |
I got Blazblue almost a year after the initial release. I'm fed up with Street Fighter 4. I'm tired of being torn to shreds online because of the precise timing combos require and how anyone with a fightstick can whoop me because they aren't using an XBox controller and have access to a turbo button. And because they've been using Ryu since they first played Street Fighter 2. Hadoken then Shoruken when I jump. I get it.
Blazblue is everything Street Fighter 4 isn't, but in the best way possible. It's 2D. It's got a clean, anime style that brings it 's twelve characters to life. Twelve may not seem like many, all the characters are brand new and there are NO clones. It does take a LOT of time to really know each individual character's best combos, however. Combos people will teach you over the great online mode. There's no "Create a Lobby" going on here. Search for a match, and you appear in everyone else's searches. Connections are good (unless indicated other wise), and as of this review (May 2010), the online community continues to see new faces, as well as many veterans.
It's got a story mode with some pretty great english voice acting and a cool plot that actually manages to be pretty funny and even touching sometimes. The music. Sweet justice, the music is phenomenal. I don't know who writes this stuff, but as of now, this is the first game that I actually CARED came with a 2-disc soundtrack. It's on my iPod. No other game music is.
Frankly, if you're someone who's peeved that Super SF 4 costs 40 bucks, forget that. Come join in this brand new series that's been taking off both here and oversees. If you enjoyed games like Marvel VS. Capcom 2 like I did (sorry, never played Guilty Gear or whatever else these guys made...)... definitely give this one a try. |
xpctations surpassd
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| Review Date: May 8, 2010 |
| Reviewer: lastunusedname, The city...of Townsville! |
I got this game in the mail 12 hours ago and writing this review is literally the first time I've stopped playing it since. I'm also eating, something I've neglected to do for...huh, about 12 hours. Yes, this game is forget-to-eat good. Its a time travel game, where you start playing and the next time the clock catches your eye, hours have passed when it seemed like only one at most. This is due in part to the speed of the matches. Each round, or 'rebel' for some reason, packs a lot of fighting into it. The pace is frantic but never seems out of control.
The visuals are just as insane. Anime-style fighters doing fast, fluid battle in front of realistic backgrounds with details everywhere in both architecture and animation looks as cool as it sounds if not cooler. A lot of people say its like Guilty Gear. Well, I'm not a veteran of the series, but having played XX Accent Core, I would call BlazBlue a mix of it and Darkstalkers. In other words, its awesome.
If I have to make a complaint, its that not every character is pick up and play. Some have short range, some have drives that are more complex to use than a more basic attack, some are better in the air while others have a distinct disadvantage there. Its balancing and makes them more unique, but it takes some getting used to. Also, the story parts of story mode take kind of a long time and sometimes you can choose something you didn't want to while skipping over it.
Should you buy it? Yes. Oh, God yes. You're so close right now. In just a few clicks, all the goodness could be yours! I called it a time-travel game, but its more than that. Its an I-know-what-I'm-doing-tomorrow game. |
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